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Dev-Tool Lite – the live window

As of 30 October 2026 · Beta 22 Hotfix 2 (0.2.0-beta.22.2)

Dev-Tool Lite opens a window beside your running debug game. You can try changes and inspect game state without placing the controls inside the game window.

AreaWhat you use it for
VolumeAdjust volumes in the running debug game
TeleporterReach rooms and positions while testing
Walk recorderRecord walking paths
Sound sourcesPlace sound sources while testing
Game stateInspect the current game state

Start

Close AGS before installation. Open the Manager, select your project and choose “Install in project” on the Dev-Tool Lite tile. Game.agf is backed up automatically. Reopen the project in AGS, start the debug build, then choose “Start live window” in the Manager.

The game module and window work together. Without the module, the window is not a standalone tool. The module is inactive in release builds.

Values to script

This tab currently requires a matching F.o.A. AudioManager.asc. If it is missing, a notice is shown. A general audio module for other games is still planned. Rebuild the game after changing script values; a live adjustment does not automatically become a saved script change.

If it does not connect

Check the selected project, installation of the complete package and whether a debug game is running. Opening the live window with F8 is not available yet; start it through the Manager.


F.o.A. - Followers of Armageddon · Help: #foa-tools-hilfe · Bugs: #fehler-melden

Sources

F.o.A.-Tools Beta 22 Hotfix 2 (0.2.0-beta.22.2) · Approved external wiki; Peter’s WEB10 instructions; editorial review 30 October 2026.